About Game Design
During the design process, I came to understand the importance of feedback for gamers and the various ways in which feedback could be implemented: Reaction feedback provides immediate responses, enhancing player control and engagement. Visual feedback communicates information clearly, maintains consistency, and aids player understanding. Sound feedback enhances immersion, provides cues and alerts, and contributes to the gaming experience. False feedback motivates players with rewards and surprises, making the game more engaging and dynamic. In short, feedback enhances player engagement and immersion in the game. This  design is focused mainly on Reaction feedback, Reaction feedback and Sound feedback, False feedback wasn't implemented. 
Game Menu Screens
In the Menu Screen design, both visual and sound feedback were implemented, this informs the players that an action has been taken when an option is been selected.
Game Difficulty Level
Similar to the menu Screen, visual and sound feedback were implemented in the the difficulty level screens to inform the players that an action has been taken when an option is been selected. Reaction feedback can be noticed when each level is selected and the images there changes.
Characters Selection
Loading Screen
The video illustrates my design explanation 
Salvage Valour
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Salvage Valour

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